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Ürban PAD, reviewed

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In continuation of our research project, we used Ürban PAD to generate a city and play around with it in Unity3D. Check out the full article here.

Recently (April), an FBX export option has been added to this city generator. This means it's now working together with Unity3D as well.
As there's a free version available for non-commercial use, I think many people here could be interested in giving it a try.

We created a small test game, running on a Samsung Galaxy Tab.
Our main conclusion was that it's already interesting for prototyping, but that a further level of Unity3D integration may be required to make it suitable for full game development.