In fact Chatmapper developers will work on that in the future.
http://www.urbanbrainstudios.com/forums/viewtopic.php?f=2&t=33&p=84&hili...
opsss wrong reply button
Here is a program that are also helpful, a tree structure dialog editor. I downloaded it of course, and played around with it.
Even if I'm not needing it yet I am going to keep this one.
20 USD for Indie Commercial Version/free for Hobbyist License.
From the home page:
"Conversation Simulation"
"So you have written a complex conversation, but how do you know it
will work correctly? That is where the conversation simulator comes
in. The simulator will present your dialogue tree as a game complete
with audio, graphics, and dialogue menus. You can also use the
simulator to debug your logic by tracking variables and finding Lua
script errors."
In fact Chatmapper developers will work on that in the future.
http://www.urbanbrainstudios.com/forums/viewtopic.php?f=2&t=33&p=84&hili...
opsss wrong reply button
Have you tried integrating this in to Unity? It looks like it could be a simple way to get the dialog for quests.
I think is a way to do it.
The 20$ version is exporting to XML so u can use that.
No, i was downloading it and did 2 tutorials, that's all.
To integrate this into unity could be a great tool, do you
think its hard to do?