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SpookyCat's blog

MegaFiers spline triangulator added

Been doing some more work on MegaFiers and have just submitted a new version to the asset store that sees some new features added.

All new website for MegaFiers

I have just redone the website for Megafiers my mesh morphing, deformation and animation system for Unity.

Rope Bridge using MegaFiers

This is the first of a series of new physics based modifiers for MegaFiers, in this example a rope simulation is used in this case to drive a Rope Bridge simulation but could be used for any kind of r

MegaFiers Paint modifier for Unity 3D

First test of a new modifier for the MegaFiers mesh animation system for Unity. This allows you to paint a deformation onto a mesh in a ZBrush type way.

Maya Blend Shape exporter to MegaFiers

Hi There

MegaFiers Playroom Demo teaser video

A little teaser video from the MegaFiers Playroom demo.

MegaFiers displace modifier

A quick tutorial on using the MegaFiers displace modifier for Unity 3D.

Rubber material modifier added to MegaFiers

Added a new type of Modifier to MegaFiers, this time it is a physics based material modifier for simulating rubber type objects.

Animated flag using new Point Cache modifier in MegaFiers

Me Again

Make a Scroll using MegaFiers Bend modifiers

I extended the roll up a mesh a little by doing a tiny bit of script to link two MegaFier Bend modifiers together to make a scroll system, you can define the gap between the ends and the scroll positi