Submitted by SpookyCat on Thu, 10/27/2011 - 19:54
Hi There
I have just spent a 'fun' couple of days getting to grips with the Maya SDK to produce an exporter for Mayas Blend Shapes to the MegaFiers morpher, so adding a further option to users of the system. There is now a Max, Blender and Maya exporter with a third party Lightwave exporter as well as OBJ file support, and the Max exporter now support the Di-O-Matic Morph-O-Matic plugin for even more flexibility to the artist. Just did a quick seasonal video to show the new exporter
Chris
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