In this tutorial I create a simple sound manager class that can play back multiple sounds using OpenAL. It also allows you to play background music as well using the AVAudioPlayer class.
This is a small tutorial on how to create and use a Singleton class. Whilst I’ve been creating these tutorials it has become clear that managing state is important in your game.
The next installment of the 71Squared iPhone Programming tutorials is now available. This tutorial covers a tile map class which can consume configuration files created using the Tiled map editor.
Hi all and welcome to Video Update 2. This is a quick 8 min video just to show you what I’m working on for Tutorial 10. Things are hectic at the moment, but progress is being made.
This tutorial comes in at around 1:40 and covers both the creation of a new class called AngelCodeFont, but also changes to the Image and SpriteSheet classes.
This Tutorial will cover the basics of taking an OpenGL ES Application template available in Xcode and making the changes necessary so that we can use it for writing out game.