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16 NGUI - Refactoring To FloatingElement

Now that we have our FloatingText and FloatingSprite working, it is time to sit back and take a look at some of the common methods and variables that are shared between them.

14 NGUI - Floating Text Tweening - Part 2

In this video, we will finish up the floating text class so that it has all of the basic functionality that we outlined at the start.

Johnny Blender 3

Using Blender3d, ward7299 from YouTube will guide you though the process to creating a 3d model of a cartoonish style character. At times, things may move quickly.

Community Challenge #1 Tutorial - Breakout

Here is the unity3d video tutorial series for the first Community Challenge here at BurgZerg Arcade. The first challenge was to create a clone of the game breakout.

Unity 3.4 - Gizmos

A new version of Unity is upon us, and with it, a new set of features. In this Unity3d video tutorial, I am going to go over the new Gizmo system. Simple, and elegant.

Unity 3.4 Feature Overview

Features

  • Allegorithmic Substance Integration: