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Unity3D unity softbody rope procedural deformation mesh soft body string

Procedural Rope Test (Demo)

First test of a rope/wire/hose system. Uses our own soft body physics system to model the rope behaviour. The mesh produced can either be a fully procedural rope mesh with twists, strands end caps etc or a custom cross section or a mesh can be provided to be used to build the end mesh. The uv mapping can be altered as well. Various constraints can be added ie to attach the rope to an object.