Part Twenty-Two of the Johnny Blender 3 Tutorial Series. This episode enhances the lip syncing with some head and body movement, and adds them together via the NLA editor.
Part Twenty of the Johnny Blender 3 Tutorial Series. This episode creates a pose library, and adds various facial expressions to it for use with lip-syncing later on.
Part Nineteen of the Johnny Blender 3 Tutorial Series. This episode creates Custom Bone Shapes to make the rig a little easier to manage when you go to start Animating.
Part Seventeen of the Johnny Blender 3 Tutorial Series. This episode begins building a more advanced facial rig, using Shape Keys and Shape Key Drivers.
Part Sixteen of the Johnny Blender 3 Tutorial Series. This episode creates a special mesh to use with the Mesh Deform Modifier, and we apply it to the main model.
Part Thirteen of the Johnny Blender 3 Tutorial Series. This LENGTHY episode builds the rig/armature, and adds constraints to different areas for easy posing.
Part Twelve of the Johnny Blender 3 Tutorial Series. This episode creates the gloves, and goes on to "stencil" the JB symbol onto the jacket's front, also baking in some Ambient Occlusion.
Part Ten of the Johnny Blender 3 Tutorial Series. This episode continues and finishes the base texture via "Texture Paint" mode, and also gets into SubSurface Scattering (SSS).
Part Nine of the Johnny Blender 3 Tutorial Series. This episode breaks out the "virtual crayon box" and paints the texture directly onto the model via "Texture Paint" mode.