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Maya

Tutorials on Maya.

0701 Blender_TRL - Unit Intro

Thanks for your interest in the new series which will be available on DVD once I complete all 12 chapters at www.jasonwelsh.com.

0210 Blender_TRL - Blender to maya extra vid

Thanks for your interest in the new series which will be available on DVD once I complete all 12 chapters at www.jasonwelsh.com.

Baking Animation in Maya for Torque3d and unity 3d

This is a video tutorial for those who want to learn how to use IK rigs in Maya for Torque 3d and for Unity 3d.

0017 Unity (Baked textures)

In this tutorial, cannedmushrooms will show you how to back multiple textures on an object in Maya, in to one texture.

0016 Unity (Texture Workflow 2)

In this tutorial, Cannedmushrooms will start to show you a new way to add mutiple textures to our one room school house.

0014 Unity (one Room School house)

In this tutorial, Cannedmushrooms goes over a few different options we have in Unity, Photoshop, and Maya, to adjust the size and scale of our game textures.

0013 Unity (texture scale)

In this tutorial, Cannedmushrooms will combine multiple textures on to one UV in Photoshop, and then save it to our Unity project along with a fbx export of our one room.

0012 Unity (building a room)

In this tutorial, Cannedmushrooms will show you how to set up your UVs in maya so we can add multiple textures to it.

0011 Unity (UVs vs tile)

In this tutorial, Cannedmushrooms will demonstrate the proper way to tile a single material on an object.

0010 Unity (size matters)

In this tutorial, Cannedmushrooms will show you how to create a wall in maya, add our brick texture to it, and then import it to Unity.

0018 Maya2011 (Delete Edge_Vertex).mov

In this tutorial, Cannedmushrooms will show you how to delete edges and vertices in a manner that will not leave a lot of garbage behind.

0017 Maya2011 (Mirroring).mov

In this tutorial, Cannedmushrooms will demonstrate how to mirror the geometry of a 3d object in maya 2011.

0016 Maya2011 (Duplicate Patches).mov

In this tutorial, Cannedmushrooms will cover how to rotate an object in maya 2011, and then use freeze transformation so it can be mirrored on the x axis. He will then show you how to make an edge ring selection to grab a lot of edges at once.

0015 Maya2011 (Lattice).mov

In this tutorial, Cannedmushrooms will go over the basics of using the Lattice tool in Maya 2011.

0014 Maya2011 (Bridge).mov

In this tutorial, Cannedmushrooms will go over a few different ways to connect vertices and edges, as well as a common pitfall and the fix for it.