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259. Unity3d Tutorial - Settup Mob Attributes At Spawn Time

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We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine.

In this Unity3d game development video tutorial, we are going to add the code to set the mobs attributes when it is first spawned in to the game. We will add a little bit of randomness just so every mob is not exact the same. While this system will need to be expanded upon later on, it is a good place to start.

Enjoy!

Community donated assets can be found here: http://www.burgzergarcade.com/catalog/educational-use ;

Save time typing out the scripts, or just buy me some coffee: http://www.burgzergarcade.com/product/tutorials/hack-and-slash-tutorial-...

Models purchased from:
http://www.frogames.net?r=9

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