Skip to main content
Home
Assets
Tutorials
Blogs
Live!
Forums
Home
»
Unity iOS ShaderLab
Unity iOS ShaderLab - Tutorial 3-2 (Combiners)
Submitted by
Petey
on Mon, 08/09/2010 - 16:23
The basics of texture mapping and combiners in ShaderLab. (Part 2 of 2)
‹ Unity iOS ShaderLab - Tutorial 3-1 (Combiners)
up
Unity iOS ShaderLab - Tutorial 4 (Vertex Color Lerp) ›
Tags:
Unity3d iPhone
Advanced
Login
or
register
to post comments
Search this site:
Shopping cart
View
your shopping cart.
Login
Username:
*
Password:
*
Register
|
Forgot Password?
Navigation
Latest Status Updates
Who's online
There are currently
1 user
and
12 guests
online.
Online users
dox