Submitted by Petey on Tue, 06/22/2010 - 14:14
In part 5 of the Application class, we are going to look at a way that we can attempt to create a consistant framerate through out our game by using Application.targetFramerate.
Unity API:
In part 5 of the Application class, we are going to look at a way that we can attempt to create a consistant framerate through out our game by using Application.targetFramerate.