Submitted by Petey on Thu, 09/09/2010 - 20:26
We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine.
In this video, We revisit the ModifiedStat class to add comments as well as go over what the code is doing. We also introduce the Debug.Log(), Debug.LogWarning(), and the Debug.LogError() functions that come with the Unity Game Engine to better help us debug our code.
Unity API:






