nice tutorial, I just don't understand why you had to move everything up(player spawn, enemies spawns, etc) instead of just moving the terrain down
Submitted by Petey on Sun, 10/10/2010 - 15:05
We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine.
In this video, we take a look at using the Terrain Toolkit to quickly generate a base for shape for our terrain. Once we have a the basic terrain generated, and tweaked, we will add water and move our spawn points around.
Mon, 07/18/2011 - 04:18
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