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Hi. I got an error:
NullReferenceException: Object reference not set to an instance of an object
TargetMob.DeselectTarget () (at Assets/Scripts/TargetMob.cs:81)
TargetMob.TargetEnemy () (at Assets/Scripts/TargetMob.cs:57)
TargetMob.Update () (at Assets/Scripts/TargetMob.cs:93)
This error showing up when I try select mob, and I all time see they names.
Can you help me?
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hi to all,
after Pete repair the problem in the beginning of the tutorial i received a strange error, after hit tab key (often at second or third hit):
f < INT_MIN || f > INT_MAX
Assert in file: C/BuildAgent/work/6bc5f79e0a4296d6/Editor/MonoGenerated/Editor/EditorGUIUtility.cs at line: 261
this don't look like error in the project...
I had the same error. Check your slug prefabs. One of them (or all) have their public int for their min/max health set to 0. So look at the prefab, under the Mob component, make sure to set the Cur Health, and Max Health, to a value other than 0.







Looks like your are trying to use something that the game does not have. This is a common error when trying to access something that you have not created yet. Check the spelling of the variables at the lines where the errors are occurring and make sure they are spelled right.