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123. Unity3d Tutorial - Looting Part 8

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We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine.

In this video tutorial, we will have our chest keep track of the loot in it and not spawn more every time it is opened. We will also make the chest close when there is no more items in it and then self destruct for us so it does not take up resources.

Unity API: 
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