Submitted by Petey on Thu, 01/27/2011 - 17:10
We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine.
In this video tutorial, we will modify the character generation scene to use repeat buttons instead of the standard buttons. We will then move on to fix one warning that we are getting from the new Awake() function we are getting from the PlayerChartacter.cs script.






