leaning back with a soda and a pack of popcorn and getting ready for 20mins coding! :D
We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine.
In this game development video tutorial, we will finish off adding the hair mesh to our character. We will then create the MeshOffset.cs script and go over how we can add this to meshes that will be added to our character to allow perfect placement of the mesh to our character
Thanks so much for making these tutorials! I just found them so I'm starting at the beginning. I'm new to Unity and even newer (is newer a word? lol) to C#. Your videos are super helpful! Please keep'm coming :)
Glad you find them helpful, and welcome to the site. I try to keep as much as possible aimed at someone that is fairly new to Unity and C#. With that said, the next wave of tutorials will be a bit more advanced.
Every time i come to see your videos are better and better it helping me with my game a lot
Hey you have great blog post,
excellent presented information,
keep it on.
thanks for sharing it.







When we add it to the character generation scene, we will do it a different way, if only to show another way to do it.