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234. Unity3d Tutorial - Solving The Multiple Armor Problem

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In this Unity3d game development video tutorial, we will get the hat to spawn properly on the right mount point. Other thing we will do is take a look at the current Armor class and decide how we are going to tell the difference from a shield and a helmet. Then we are going to actually implement it.

Models are from Frogames : http://www.frogames.net?r=9

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Petey's picture
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Joined: Feb 3 2010

First!!1!!11

Wait... Does it count when it is my video and on my website?

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Joined: May 31 2011

I have purchased your scripts for 10 bucks. but it seems you have added alot to it with your videos. is there anyway for you to update the scripts you have for sale, and send out an email update to all that bought it with a download link to update?

Petey's picture
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Joined: Feb 3 2010

All of the scripts are up to date with this tutorial. Looking at your account (made today) I do not se a purchase for the scripts. Log on to your account that made the purchase and download the newer versions of the scripts.

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Joined: Jun 3 2011

Hi petey
seems that in future videos you completely forgot the issue you mentioned in this video about creating a function to reduce the amount of repetitive work on armors, shields and hats, I tried to find a way but I couldn't figure how i can do it, will you please fix this in your next tutorial?
it should be little fix but hopefully you didn't forgot to address this issue
thanks