Is there a way to make the camera 'jump' with us so that there's not that huge delay while it catches up with the character?
Submitted by Petey on Thu, 06/23/2011 - 02:09
Here is another unity3d tutorial where we start the basics of our portal system. There is still a fair amount more that I want to do with the system, but for now I just want to hook up a few different drop zones to the existing portals so I can have demonstration areas in my tutorial level that the player can get to quickly when I am testing.
Enjoy,
Mon, 09/19/2011 - 15:50
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