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243. Unity3d Tutorial - From Scratch Part E - Player Character Prefab 2

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Here is the next Unity3d video tutorial for the catchup from scratch video series. In this one we go a head and set up a full character prefab that will be used in the game.

One thing that I did forget was the mount points. We will cover that next.

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Joined: Jan 24 2012

when i instantiate my model it pulls everything but the scale any ideas on why. my hair loads right but backwards i firgure thats a bad bad prefab but the size is right.

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Joined: Jun 25 2011

K, I'm back at video 90,

UnityException: Input Button Toggle Inventory is not setup.
To change the input settings use: Edit -> Project Settings -> Input
at (wrapper managed-to-native) UnityEngine.Input:GetButtonUp (string)

There's about 8 others in PlayerInput.cs right behind that that one that are
probably missing also

Which videos should I go through to fix this, through 92?
p.s. I really like how you don't ever panic!

Petey's picture
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Joined: Feb 3 2010

From what youo posted, I assume you are talking about the input manager. Take a look at 89, 90, and then 101, and 102. I think that covers all of them.